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Gemcraft chapter 0 level 78
Gemcraft chapter 0 level 78











SO YOU CAN FINALLY STOP ASKING ME IF WE'RE THERE YET! Viridi: Pit, I've got good news for the both of us. Constantly lampshaded by Pit repeatedly asking his Mission Control "Are we there yet?" (and annoying the hell out of her) and saying "This place is so huge, we even had a loading screen back there!"

  • Chapter 19 in Kid Icarus: Uprising consists of climbing a very tall tower from the bottom floor.
  • It was supposed to be even longer, but a good portion of the Cathedral was Dummied Out due to various reasons. It takes about two hours to complete if you know what you're doing, and it's only the second stage of the game.

    #Gemcraft chapter 0 level 78 full

    It's a huge, sprawling maze of a place full of puzzles (both block and otherwise) and the creepy, wall-climbing Zephonim vampires. The Silenced Cathedral in Legacy of Kain: Soul Reaver is the only area that has two warp gates linked to it instead of just one.The Legend of Zelda: Spirit Tracks: The last section of the Tower of Spirits is the longest and most labyrinthic, and houses a vast array of puzzles and enemies that guard the last Plot Coupon of the game, the Compass of Light.The game also has the 50-floor Cave of Ordeals, but unlike the Savage Labyrinth it's completely optional. The Legend of Zelda: Twilight Princess: City in the Sky is the longest dungeon in the game, as Link has to explore two large sides of it, effectively encasing the entire city as a big dungeon.We must press onward! After all, how much more could there be? Ezlo even Lampshades this:Įzlo: How much farther do we have to go?! This place goes on forever! Ah, there's no point in complaining about it.

    gemcraft chapter 0 level 78

  • The Legend of Zelda: The Minish Cap: The Palace of Winds is a very extensive dungeon set in the skies, taking the longest to complete in the game (and it already takes the longest for Link to find).
  • gemcraft chapter 0 level 78

    To compensate this, only the first 30 floors are mandatory to beat the game, as the other 20 lead to an optional prize. The Legend of Zelda: The Wind Waker: The Savage Labyrinth, located in Outset Island, is a 50-floor gauntlet that puts Link against a vast array of enemies and former minibosses, with no health drops.It has many paths and passageways that branch from the central chamber, and each of them can only be accessed when the water is at a particular level. The Legend of Zelda: Ocarina of Time: The Water Temple is not only famous for its difficulty, it's also very long.Made worse by the fact that these stages don't add anything new they're all levels and bosses you've beaten at least three times by this point. Whereas every other stage has three parts (one being a boss), this one has twelve, four of them being bosses. The Legend of Zelda: Four Swords: Vaati's Palace.And God forbid if you've forgotten to learn the spell required to be able to damage the boss when you finally reach it. It's also possible to end up on the wrong path, which is almost as long as the correct one, and one fake floor later in the level sends you to the end of that path. Demonic Spiders and Ledge Bats are everywhere as well, of course. An enormous labyrinth full of dead ends and fake floors, one of which leads the right way. Zelda II: The Adventure of Link: The final dungeon, the Great Palace.Even if you know where to go, it'll take awhile to get there. The Legend of Zelda: Level 9 in both quests are absurdly huge.And the final boss that follows has an attack that acts as a Mook Bouncer, sending you back to the Machine. One wrong move and you get an Ecco pancake and have to start over. It's a five-minute long Auto-Scrolling Level, which doesn't sound so bad until you understand that it's also The Maze and Under the Sea, so it scrolls in all kinds of ridiculous directions. Ecco the Dolphin has at least one: the infamous "Welcome to the Machine" from the first game.

    gemcraft chapter 0 level 78 gemcraft chapter 0 level 78

    Lots of racing segments, tricky obstacles, fairly tough enemy battles, and a difficult boss. Oni Island, the fifth dungeon, is the longest in the game.You can't save, and if you leave after finishing any gates you have to start the stage over. The third one however is at least an hour and a half of the toughest enemies in the game, below bosses. fifteen minutes to half an hour each depending on your skills. Specifically, a set of three beads requires you to fight through a total of thirty demon gates in groups of ten each. Any completionist who's ever played the game has spent untold additional hours getting the stray beads.











    Gemcraft chapter 0 level 78